Portrait of Devi Acharya

Hi, I'm Devi Acharya

I'm a software engineer building applied AI tools at Take-Two and Zynga for game teams, from procedural level generators to experimental playable ads. If you're looking for someone to build AI support tools to empower creative teams, let's chat.

  • M.S. in Computational Media, University of California, Santa Cruz
  • B.A. in Computer Science and Film, TV, and Interactive Media, Brandeis University

Projects

Letter Lock Puzzle Generator

Full-Stack Developer · Take-Two AI

PythonTypescriptAWSLLMPCG

A creativity support tool for generating word puzzles using procedural content generator and LLMs, speeding up puzzle design time for Words with Friends team.

Match-3 Level Generator

Full-Stack Developer · Zynga Applied AI

PythonTypescriptAWSPCG

A tool for generating levels for Match-3 games, made for Harry Potter: Puzzles and Spells and Two Dots game teams to support rapid level design.

Dog Gone Detective

Unreal Developer · Idisen Game Jam

Unreal Enginepoint-and-clickbranching dialog

An Unreal mystery game where you play as a dog detective questioning suspects and solving the case of the missing Grand Champion.

Episodic Ads

Unity Developer · Zynga Applied AI

Unityprocedural narrativestoryletschoice-basedsystemic design

An experimental PCG system for procedural ads, changing the contents of future ads based on previous ad choices, helping to increase ad engagement.

TTRPG Game Master Assistant

Researcher + Developer · Expressive Intelligence Studio

PrologJavaScriptResearch

A creativity support tool for game masters of tabletop roleplaying games using an underlying model of the game world to provide improv suggestions.

Warmer

Unity Developer · NSF-funded research group @ UCSC

Unitypoint-and-clicksystemic design

A Unity game that teaches about human impact on climate change by letting students interact with real climate models through a series of minigames.

Spatial Cognition in Virtual Reality

Researcher + Unity Developer · Iowa State University

UnityVirtual RealityResearch

A virtual reality research game developed in Unity to help study the effects of different VR navigation methods on spatial orientation.

Terasology: Light and Shadow

Java Developer · Google Summer of Code

Javaopen-sourcemultiplayer

A capture-the-flag game mode made for open-source voxel game Terasology.

Fusion Galaxy

Lead Artist · Massachusetts Digital Games Institute

UnityPhotoshop

A Unity mobile game about collecting and crafting elements together to discover the universe.

Red Survivor

UI Artist · Mustachio Games

UnityPhotoshoppoint-and-click

A Unity strategy game where the player fights to survive against killer robots in a war-torn Russia. Shown at Boston Festival of Indie Games, 2014.